h1(#wxtextentrydialog). Wx::TextEntryDialog
This class represents a dialog that requests a one-line text string from the user.
It is implemented as a generic Widgets dialog.
h2. Derived from
"Dialog":dialog.html
"Window":window.html
"EvtHandler":evthandler.html
"Object":object.html
h2. See also
"TextEntryDialog overview":textentrydialogoverview.html
h2. Methods
* "TextEntryDialog.new":#TextEntryDialog_new
* "TextEntryDialog#get_value":#TextEntryDialog_getvalue
* "TextEntryDialog#set_value":#TextEntryDialog_setvalue
* "TextEntryDialog#show_modal":#TextEntryDialog_showmodal
h3(#TextEntryDialog_new). TextEntryDialog.new
*TextEntryDialog.new*(%(arg-type)"Window":window.html% parent, %(arg-type)String% message,
%(arg-type)String% caption = "Please enter text",
%(arg-type)String% defaultValue = "",
%(arg-type)Integer% style = OK CANCEL CENTRE,
%(arg-type)"Point":point.html% pos = DEFAULT_POSITION)
Constructor. Use "TextEntryDialog#show_modal":textentrydialog.html#TextEntryDialog_showmodal to show the dialog.
h4. Parameters
* _parent_ Parent window.
* _message_ Message to show on the dialog.
* _defaultValue_ The default value, which may be the empty string.
* _style_ A dialog style, specifying the buttons (OK, CANCEL)
and an optional CENTRE style. Additionally, TextCtrl styles (such as
@TE_PASSWORD@) may be specified here.
* _pos_ Dialog position.
*destructor*()
Destructor.
h3(#TextEntryDialog_getvalue). TextEntryDialog#get_value
String *get_value*()
Returns the text that the user has entered if the user has pressed OK, or the original value
if the user has pressed Cancel.
h3(#TextEntryDialog_setvalue). TextEntryDialog#set_value
*set_value*(%(arg-type)String% value)
Sets the default text value.
h3(#TextEntryDialog_showmodal). TextEntryDialog#show_modal
Integer *show_modal*()
Shows the dialog, returning ID_OK if the user pressed OK, and ID_CANCEL
otherwise.