h1(#wxpoint). Wx::Point
A *Point* is a useful data structure for graphics operations.
It simply contains integer _x_ and _y_ members.
See also "RealPoint":realpoint.html for a floating point version.
h2. Derived from
None
h2. See also
"RealPoint":realpoint.html
h2. Methods
* "Point.new":#Point_new
* "Point#x":#Point_x
* "Point#y":#Point_y
h3(#Point_new). Point.new
*Point.new*(%(arg-type)Integer% x, %(arg-type)Integer% y)
Create a point.
h3(#Point_x). Point#x
intx
x member.
h3(#Point_y). Point#y
int y
y member.
h3(#Point_equal). Point#==
Boolean *operator $==$*(%(arg-type)"Point":point.html% pt)
Equality operator: returns if two points are the same.
h3(#Point_notequal). Point#!=
Boolean *operator $!=$*(%(arg-type)"Point":point.html% pt)
Inequality operator: returns if two points are different.