h1(#wxpoint). Wx::Point A *Point* is a useful data structure for graphics operations. It simply contains integer _x_ and _y_ members. See also "RealPoint":realpoint.html for a floating point version. h2. Derived from None h2. See also "RealPoint":realpoint.html
h2. Methods * "Point.new":#Point_new * "Point#x":#Point_x * "Point#y":#Point_y
h3(#Point_new). Point.new *Point.new*(%(arg-type)Integer% x, %(arg-type)Integer% y) Create a point. h3(#Point_x). Point#x intx x member. h3(#Point_y). Point#y int y y member. h3(#Point_equal). Point#== Boolean *operator $==$*(%(arg-type)"Point":point.html% pt) Equality operator: returns if two points are the same. h3(#Point_notequal). Point#!= Boolean *operator $!=$*(%(arg-type)"Point":point.html% pt) Inequality operator: returns if two points are different.