A InitDialogEvent is sent as a dialog or panel is being initialised. Handlers for this event can transfer data to the window. The default handler calls Window#transfer_data_to_window.
To process an activate event, use these event handler macros to direct input to a member function that takes a InitDialogEvent argument.
| evt_init_dialog() { | event | ... } | Process a EVT_INIT_DIALOG event. |
InitDialogEvent.new(Integer id = 0)
Constructor.
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