h1(#wxfocusevent). Wx::FocusEvent A focus event is sent when a window's focus changes. The window losing focus receives a ``kill focus'' event while the window gaining it gets a ``set focus'' one. Notice that the set focus event happens both when the user gives focus to the window (whether using the mouse or keyboard) and when it is done from the program itself using "set_focus":#FocusEvent_setfocus. h2. Derived from "Event":event.html "Object":object.html h2. Event table macros To process a focus event, use these event handler macros to direct input to a member function that takes a FocusEvent argument. |*evt_set_focus() { | event | ... }*|Process a EVT_SET_FOCUS event.| |*evt_kill_focus() { | event | ... }*|Process a EVT_KILL_FOCUS event.| h2. See also "Event handling overview":eventhandlingoverview.html
h2. Methods * "FocusEvent.new":#FocusEvent_new * "FocusEvent#get_window":#FocusEvent_getwindow
h3(#FocusEvent_new). FocusEvent.new *FocusEvent.new*(%(arg-type)"TYPE":type.html% eventType = 0, %(arg-type)Integer% id = 0) Constructor. h3(#FocusEvent_getwindow). FocusEvent#get_window Returns the window associated with this event, that is the window which had the focus before for the @EVT_SET_FOCUS@ event and the window which is going to receive focus for the @EVT_KILL_FOCUS@ one. Warning: the window pointer may be @NULL@!