A focus event is sent when a window’s focus changes. The window losing focus receives a ``kill focus’’ event while the window gaining it gets a ``set focus’’ one.
Notice that the set focus event happens both when the user gives focus to the window (whether using the mouse or keyboard) and when it is done from the program itself using set_focus.
To process a focus event, use these event handler macros to direct input to a member function that takes a FocusEvent argument.
| evt_set_focus() { | event | ... } | Process a EVT_SET_FOCUS event. |
| evt_kill_focus() { | event | ... } | Process a EVT_KILL_FOCUS event. |
FocusEvent.new(TYPE eventType = 0, Integer id = 0)
Constructor.
Returns the window associated with this event, that is the window which had the
focus before for the EVT_SET_FOCUS event and the window which is
going to receive focus for the EVT_KILL_FOCUS one.
Warning: the window pointer may be NULL!
[This page automatically generated from the Textile source at Thu May 01 00:50:36 +0100 2008]